architecture & interaction design
Soft Robotic Face Prosthesis that Responds to Facial Expressions
Aposema speculates on a near future where we rely on technology to replace our ability to read facial expressions.
Masks, built using soft robotics prosthetics, biometric sensors and an augmented reality digital layer, are proposed to exaggerate and translate facial expressions.
Urban Farming for Desegregation
Acre is one of the few ethnically mixed cities in Israel and it is extremely segregated. Political forces have caused the formation of the city as an accumulation of disintegrated enclaves rather than an urban unity. A network of urban farming is proposed as a means of forming connectivity between Acre's enclaves.
Space Aware Wearable
BorderLine is a 3D printed modular necklace designed to alert the wearer of dangers in the urban environment. Each part of the necklace holds a component that collects data or notifies the user of danger through haptic feedback or light stimuli. The data is fed by users to an app that collects it and maps hazards throughout the city.
Sound AR Installation
140.HR is an audial augmented reality installation that allows the participant to experience an archaeological visit to a specific site. Exemplified with the abandoned space of the old Bartlett building, the participant follows visual signs to hear spasialised sounds that used to occupy the school.
La Durée; a term coined in 1913 by French philosopher Henri Bergson, refers to the subjective experience- rather than the objective definition- of time. In order to grasp time, our mind sees states as "side by side" or sequential. True change can only be grasped by intuition. La Durée is a consciousness, which could only be achieved through mobility, dynamic flow and multiplicity.
The projection mapping allows the observer to experience passing by the installation in a different manner, making them aware of La Durée and subjectivity of time.
Hotels, Residential Projects, Historic Buildings conservation.
Architectural planning & permit drawings,
Construction details, computational modeling & rendering, digitally fabricated design elements,
residential and hotel planning,
conservation research and redesign
I am an architectural designer at Studios Architecture, interaction designer and researcher. My work questions the role of design, spaces, and technology in the construction of social conventions.
San Francisco, California, USA